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How to make a Trainer in VB6
Page 1 of 1
How to make a Trainer in VB6
VB6 is Visual Basic 6
Updates
axzus added some more parts, and make the image go bigger
Requirement
- A brain with common sence
- Visual Basic 6 (search in Google) or Visual Basic Portable(search in Google)
- Sothink SWF Decompiler
Or
Variable scanners
- FlashGameMaster
- Variable Explorer
note, i did not make either of those variable scanners
Step 1
- Now open your Internet Explorer(could be any explorer as long as it can play flash games)
- On the game's website, right click on the page and click "View Source"
Step 2
- When the new box comes up, press "Control + F" and type in ".swf"
- Copy the .SWF of the game
Step 3
- Open Visual Basic 6.0
- After that there will popup a Window named "New Project" Choose "Standard EXE"
Step 4
- Press "Ctrl+T" to open up Components box
- Search for "Shockwave Flash" mark it and press "Ok"
Step 5
- Now you have a Shockwave Component in your toolbox. (which looks like a paper)
- Click on it and drag it over to your Form 1
Step 6
- On that right "Propertie" window scroll down until you see "Movie"
- Paste the .SWF link of the game into "Movie" and press "Enter"
- You should see the game started to play
Step 7
There is two ways of getting the "Variables"
Variable Scanner (Recommend: Flash Game Master)
- Open up the variable scanner and load up the game
- File > Open URL > Paste your .SWF game link
OR
- File > Open File > Selet a SWF file
- To get SWF file. Open your Browser, paste the URL .SWF game link into the url bar and press "Enter"
- Go to file on your Browser > Save Page As> Save it on where ever you like
- To search for variables Type in a value, or just press search with the bar empty
Sothink SWF Decompiler
- Open your Sothink SWF Decompiler
- In "Explorer" Window click on the Location where you saved your SWF file
- Click on the SWF file
- After the movie loaded look for your Action Folder on right menu and press the "+" sign next to it
- Click on "Main Movie"
- At the top go to "Action Scrip" Tab you should see a search function
- Search for a variable you want (e.g kill)
Step 8
- Once you found the variables you want
- Go back to Visual Basic 6
- Set a "Command Button" by clicking a rectangle stuff on left and drag it on your Form1 where the spot is
Step 9
- Double click the command button to add code to change the variables
- Type in a code in this way:
CODE: SELECT ALL
Call ShockwaveFlash1.Setvariable("_root.variable", value)
- Example if the variable is kills it would be:
CODE: SELECT ALL
Call ShockwaveFlash1.Setvariable("_root.kills", 99999)
- Now try testing it out. Press F5. Click on your button and see if the variable changes
Step 10
- To change the name of your button, click on it once and in the properties window to the right, where it says caption, change "Command1" to whatever you want
- To change the name of the form, click on the Form 1 and in the properties window to the right, where it says caption, change "Form1" to whatever you want
Step 11
- Continue to make buttons and add codes until you are finished.
- After you have done go to "File" > "Make Project1.exe..."
- Save your EXE to where ever you want
How to make the trainer into a .RAR file
- Go to the location where you save your trainer, right click on it, then click "Add "Your trainer name.rar"
- Now you should see there are new file appeared which is .RAR file
Congratulation you have just made your FIRST trainer!
Updates
axzus added some more parts, and make the image go bigger
Requirement
- A brain with common sence
- Visual Basic 6 (search in Google) or Visual Basic Portable(search in Google)
- Sothink SWF Decompiler
Or
Variable scanners
- FlashGameMaster
- Variable Explorer
note, i did not make either of those variable scanners
Step 1
- Now open your Internet Explorer(could be any explorer as long as it can play flash games)
- On the game's website, right click on the page and click "View Source"
Step 2
- When the new box comes up, press "Control + F" and type in ".swf"
- Copy the .SWF of the game
Step 3
- Open Visual Basic 6.0
- After that there will popup a Window named "New Project" Choose "Standard EXE"
Step 4
- Press "Ctrl+T" to open up Components box
- Search for "Shockwave Flash" mark it and press "Ok"
Step 5
- Now you have a Shockwave Component in your toolbox. (which looks like a paper)
- Click on it and drag it over to your Form 1
Step 6
- On that right "Propertie" window scroll down until you see "Movie"
- Paste the .SWF link of the game into "Movie" and press "Enter"
- You should see the game started to play
Step 7
There is two ways of getting the "Variables"
Variable Scanner (Recommend: Flash Game Master)
- Open up the variable scanner and load up the game
- File > Open URL > Paste your .SWF game link
OR
- File > Open File > Selet a SWF file
- To get SWF file. Open your Browser, paste the URL .SWF game link into the url bar and press "Enter"
- Go to file on your Browser > Save Page As> Save it on where ever you like
- To search for variables Type in a value, or just press search with the bar empty
Sothink SWF Decompiler
- Open your Sothink SWF Decompiler
- In "Explorer" Window click on the Location where you saved your SWF file
- Click on the SWF file
- After the movie loaded look for your Action Folder on right menu and press the "+" sign next to it
- Click on "Main Movie"
- At the top go to "Action Scrip" Tab you should see a search function
- Search for a variable you want (e.g kill)
Step 8
- Once you found the variables you want
- Go back to Visual Basic 6
- Set a "Command Button" by clicking a rectangle stuff on left and drag it on your Form1 where the spot is
Step 9
- Double click the command button to add code to change the variables
- Type in a code in this way:
CODE: SELECT ALL
Call ShockwaveFlash1.Setvariable("_root.variable", value)
- Example if the variable is kills it would be:
CODE: SELECT ALL
Call ShockwaveFlash1.Setvariable("_root.kills", 99999)
- Now try testing it out. Press F5. Click on your button and see if the variable changes
Step 10
- To change the name of your button, click on it once and in the properties window to the right, where it says caption, change "Command1" to whatever you want
- To change the name of the form, click on the Form 1 and in the properties window to the right, where it says caption, change "Form1" to whatever you want
Step 11
- Continue to make buttons and add codes until you are finished.
- After you have done go to "File" > "Make Project1.exe..."
- Save your EXE to where ever you want
How to make the trainer into a .RAR file
- Go to the location where you save your trainer, right click on it, then click "Add "Your trainer name.rar"
- Now you should see there are new file appeared which is .RAR file
Congratulation you have just made your FIRST trainer!
[Sex]Lan- Webmaster
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